√ Information Technology: Educational Technologies

Information Technology: Educational Technologies

Overview
Educational Technologies is one of the fastest developing fields of study today. It refers to the use of modern digital devices, software, web resources, and computers to enhance the teaching and learning process.

IT – Educational Technologies at the Mount
As a student in this major, you will develop advanced skills in various uses of computers, smart tools, iPads, and other modern digital devices. You will also learn how to design multimedia content, make an effective presentation, save your files to the Cloud, and use games such as Second Life as a part of your learning experience.

On a theoretical level, you will develop instructional design models, strategies for managing technology resources, grant writing, and other conceptual skills to integrate technology in school settings.

Here at the Mount, you will enjoy learning with small class sizes and labs equipped with the latest software editions. Dedicated faculty members strongly encourage hands on learning, collaboration, and individual initiative.

Course requirements
To complete the bachelor’s degree, students must complete 120 hours of course work at the Mount. The IT/Educational Technologies courses make up 45 of those 120 credit hours.

Major requirements
Fundamentals of Computing
Spreadsheets & Databases
Internet Programming I
Networking
Intro to Programming
Computer Operation and Management
Presentation Media
Technologies for Learning
Distributed Learning
Managing Technology Resources
Problem Solving & Collaborative Learning with Technologies
Instructional Design of Educational Technology
Electives (Internship or Technology Studio or Website Design)
Required Courses in Other Disciplines
Philosophy and Technology
Math for the Elementary School Teacher
Facilities and Labs
If you are looking for advanced labs and computers, reliable IT support, small and interactive learning spaces, and free Wi-Fi access in every corner of the campus you are at the right place.

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Meet the Byte Knights: Students IT Club
The Byte Knight Club welcomes all students with an interest in technology. The club sponsors game nights, pizza parties, trips, and social and professional events.

Program requirements
Students majoring in Information Technology with a concentration in Educational Technologies must take a minimum of 39 credits in the discipline and maintain a minimum GPA of 2.0.

Where Mount students have interned
Students have interned in local elementary schools working with IT educational specialists. Some of those schools include Bishop Dunn Memorial School, Horizons-on-the Hudson, San Miguel Academy, Minisink Valley Elementary School, Wallkill Elementary School, and Pawling Elementary School.

Students have also interned in distance-learning centers and in teacher-training centers to help teachers integrate technology in their classrooms.

Graduate School and Career Options
Students can continue on for a master’s in Educational Technologies or specialize in another educational field such as literacy, special education, or distance learning.

Students can elect to teach in an elementary school classroom, become an IT specialist within the school system, or focus on distance learning in an adult or college setting.

Career Outlook
Teachers with an Educational Technology background play a large role in improving the quality of education in the classroom. They develop curricula, select textbooks and other materials, train teachers, and assess educational programs for quality and adherence to regulations and standards. They also assist in implementing new technology in the classroom.

Often, these teachers are in charge of evaluating how well a school or training program’s curriculum, or plan of study, meets students’ needs. Based on their research and observations of instructional practice, they recommend improvements. They research teaching methods and techniques and develop procedures to ensure that instructors are implementing the curriculum successfully and meeting program goals. They monitor the introduction of new technology, including the Internet, into a school’s curriculum. In addition, they recommend installing educational software, such as interactive books and exercises designed to enhance student literacy and develop math skills.

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